I make game modes for World of Tanks. And my own games in Unreal Engine.
Technical Game Designer at Wargaming in Prague. Two live events in 2026, and a PvP game I built alone and shipped on Steam in 2024.
Selected work
Jade Emperor's Challenge
A 7v7 mode for the Lunar New Year. I owned the progression, the missions, the technical setup and the player-facing info page.
- First Lunar game mode
- Nine-stage progression
- Eleven days, all regions
Hi, I'm Martin.
On the World of Tanks game design team in Prague, I design limited-time modes and their progression, run the playtests, and prototype new modes in R&D runs. Unreal Engine on the side since 2020, mostly C++, and over ten years of ranked play that shows in how I design.
- Prague Czech Republic
- Unreal since 2020 C++ and Blueprints, multiplayer
- Two live events World of Tanks, 2026
- One game on Steam ELVERA, built alone
Experience
At Wargaming on World of Tanks since 2024. The rest of my time goes into my personal projects, mainly in Unreal Engine.
World of Tanks game design team: limited-time modes and their progression, playtests, and R&D prototypes. Feature Owner on an upcoming release.
Ran the company's IT almost single-handed: hardware, security, backups, licences and the budget. Before that, moved a family transport business from paper to proper reporting.
Ran a large gaming Discord server: game guides, the server economy, tournaments, and automated ticket and moderation systems.
What I work with
The short list. The long one is on LinkedIn.
Game design
- Organizing and leading playtests
- Progression and pacing
- Game mode design
- Balancing and tuning
- System design
- Documentation and specs
Unreal Engine and code
- Unreal Engine 5
- Gameplay systems
- Blueprints
- C++ & Python
- Multiplayer and replication
Tools
- Claude Code & Codex
- Jira & Confluence
- GitHub & TortoiseSVN
- Antigravity & Grok
- Visual Studio & JetBrains Rider
- Docker
- Excel & PowerPoint
Ranked play
Over ten years of it, across several games. It shapes how I think about balance, pacing and what feels fair.
- Grandmaster League of Legends
- Global Elite CS:GO
- Ascendant VALORANT
- Master Teamfight Tactics
- 3.3k WN8 World of Tanks
Let's talk.
Hiring, collaborating, or curious about the work? Email is the fastest way to reach me.